space

References

space

  • Link 1
  • Link 2
  • Link 3
  • Link 4
  • E-Learning

    Knowledge is the superior key for a better tomorrow. To enhance the way of learning and redefine the meaning of knowledge we came up with the idea “E-Learning”.

    Background

    space

    Our education system focuses more on individual grades than the knowledge he/she has acquired. The lack of student's knowledge and also lack of their efforts to learn concepts rather than mugging them up has provoked us to come up with this idea of "E-Learning " among our team. This is application-based learning software. Our team designed this software to enhance the new of learning to students, by playing games that are related to their academics. It enables an individual to learn and also play at a same time. Our motto is self-based learning and in a way to enhance the learning purposes.

    space

    Impact

    space

    We aimed to develop a software that helps students to learn a particular topic more efficiently and in a way they like it. This will help them to rely more on knowledge rather than just becoming a bookworm. “E-Learning” is a new way of learning and allows you to explore knowledge.

    space

    Stakeholders

    space

    1. A.Vaishnavi
    2. T.Naveen
    3. R. Swathi